****** - Verified Buyer
4.5
As someone who's put a 1000+ hours in to DS1,2,3/BB single player. I saw all the terrible reviews and though, nope. But a podcaster I like (Jeremy Greer, who also appears in the You Died book) was banging on about it in his twitter feed and I thought, what the hell, I'll give it a go.This isn't a run an gun shooter. I think a lot of people thought that when they got the game, and were disappointed. I also think the game had a lot of bugs at launch which contributed to low review scores. I've had a couple of PS4 crashes in 40 hours of play and that's about it (sometimes enemies will get knocked through walls in certain areas).The game feels like a Souls game. It's got guns, but the guns are used tactically. You need to think about what gun to use for a certain enemy. Some you can take out easily with a sniper rifle, some are bullet sponges but if you get up close to them with a good melee weapon they can go down in three hits. Dodge rolling feels very souls like. You can use a lot of finesse or go in tank-style. I'm currently using my morning star weapon for preference.As with Souls, the obelisks are your bonfires. You're give a set amount of ammo when you rest at an obelisk and that has to last you until you get to the next. This, weirdly, works a little bit like estus flasks. It makes you think about combat rather than running in and emptying mags into an enemy. It really feels like they've though about what enemies to put between you and the next bonfire too.The exploration is everything I'd want from a Souls game. Lot's of easily missable tiny passages off the main track leading to chests and other goodies. Locked doors that you can't open for hours, but then connect two areas making boss runs easier. Loads of stuff like that. Lots of weird key items, collectables with little stories attached.The graphics are a bit meh at the start (indoor dystopian sci-fi corridors with the a bit of clutter). The level design is fantastic, but the level graphics feel like they were done fast and on a tight budget. But after a while, the game opens up into 4 big worlds and you start to get a lot more diversity. Also, it feels bigger than Dark Souls 3 to me, at least right now in my first play-through.I don't think the game has had much love from the community, but that means the wikis are pretty empty. That also means it feels like you are on your own and there's a hell of a lot to discover.All in all, I picked it up for £15 and, from the amount of fun I've had out of it, I'm very happy with it.I really hope this is their Demons Souls and they go on to make something even better, with a bigger budget. Really worth a shot. Just hang in there past the first couple of environments, then it'll get it's hooks into ya!Another Souls copy-cat, not a bad thing if it had been done properly but no it's terrible. First up the mechanics are total crap, the gun play is awkward, clunky, reloading speed is really slow, making you die, over and over and over. First 10 mins and I was bored, the crap mechanics make it really difficult. I don't mind tough games but they need to feel rewarding, building up to something but this game is just @#$%! Getting to the first boss was just so boring, trying to run past the boring enemies who fire and hit you anyway while your trying to dodge out the way then to make it to the boss and get killed in about two seconds cos your so damn slow reloading your gun or trying to use a med-pack, it's so tedious that I couldn't be bothered.Graphics are pretty meh, nothing special.Is there anything decent about this game? Quite frankly no. Much better games out there, Souls for a start, Nioh is not too bad either. Try those first...Controls far to sketchy could be a really good game if they were smoother.I like this one has a nice cyber Gothic feel to it.Even though it's a souls wannabe it isn't the best but it is different.... so I liked it